UX Design Playbook—a repeatable process for conducting user research, prototyping, and refining digital experiences. Here I’ break down my workflow, tools, and strategies used to design better, user-centered products.
As an engineer and developer I’ve seen several poor user experiences designed by well intentioned developers. As product owner of calibration algorithms and signal processing tool chains I figured I should do my users a favor and study UX design. Being a developer first, is not a good enough excuse to deliver poor user experiences.
My UX Design Playbook is built on five core phases that ensure products are user-centric, intuitive, and effective:
Step 1: Research and Discovery – Know Your Users
"Skipping research is like designing blindfolded. The more you understand users upfront, the fewer redesigns you’ll need later."
Step 2: Ideation and Information Architecture – Structuring the Experience
"Before designing screens, I map out how users will move through the experience. A clear information structure prevents costly redesigns"
Step 3: Prototyping and Testing – Bringing Concepts to Life
"A prototype is worth a thousand meetings. Testing early and often prevents costly redesigns down the line."
Step 4: Design and Implementation – Creating a Cohesive UI
"Great UX design doesn’t stop at visuals—it must be usable, scalable, and technically feasible."
Step 5: Validation and Iteration – Refining the Experience
"No UX design is perfect on the first try. The best products evolve through continuous feedback and iteration."
"The best UX design is invisible—it just works. The challenge is making complexity feel effortless."
How to to Action
Some Background:
As an electrical engineer and developer I could only get so far with intuitive design alone. I needed formalized training if were to ever build user-centered experiences.
I dropped out of art school to pursue an associates degree in electronics. I felt that the design skills gained there would be valuable but I didn’t know how. While working at a prestigious product development company (LogicPD) I got a glimpse of this by working with the industrial designers.
Brad Lohring, who studied product design at Stanford, exposed me to design thinking and UX design. From this experience I knew I wanted a degree in product design, design thinking or UX design. I eventually went on to get a certificate in both UX and UI Design.
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